Tom Clancy's The Division Makes Its Way to the Tabletop as a Deeply Strategic Tabletop Role-Playing Game
The intense world of Tom Clancy’s The Division is being translated into a tabletop role-playing experience. A collaboration was established to create a tabletop RPG set within the series' post-pandemic landscape. The project has been announced, with a crowdfunding campaign planned to begin in the spring of 2026.
"This project will bring the series' unique suspense, strategic depth, and iconic world-building to the tabletop, providing fans a fresh avenue to experience The Division through immersive storytelling and player-driven missions," states an official release.
Launch products will include a starter set, essential manuals, a GM screen, figurines, and various premium versions.
Exploring The Division's Apocalyptic World
In this universe, a lethal pathogen known as Green Poison was unleashed in NYC, plunging the United States into turmoil. As the crisis worsens, society crumbles and hostile groups emerge, transforming the urban landscape into a battlefield. To restore law and order, the government {activate|deploy] The Division, a secret cell of sleeper agents. This is where the players come in.
Work on the game has been underway for approximately three years, and it is confirmed to be complete. The forthcoming crowdfunding effort will serve as a pre-launch sales platform to access a wider market, particularly in North America. Manufacturing will start immediately following the campaign, with shipping expected for later in 2026.
A Streamlined Gameplay Mechanic: The GRIS System
A preview at the system reveals it uses 10-sided dice predominantly through its proprietary GRIS system, encouraging a streamlined and strategic approach. Players use skills or traits to assemble small dice pools, typically from one to five d10s.
- Rather than adding results together, participants select a single “result die” from the pool.
- This dice is then measured against a target difficulty.
- Rolling a natural 10 grants special effects, such as extra damage or boosted support.
Combat Emphasize Tactical Placement and Awareness
Battles stress positioning and environmental awareness, reflecting the video games. Elements like cover, height advantage, or line of sight have a direct impact success chances. This mechanic seems built to favor teamwork and smart positioning over raw numbers.
A Novel Health System
The way health is managed adds a compelling narrative layer. Operatives have a injury limit; taking heavy hits weakens their effectiveness by lowering the size of their dice pool.
- At zero health, an operative is downed, but they’re not unconscious.
- They may still crawl and perform restricted acts, simulating the "downed" state common to many shooter games.
- Any agent in this state must roll on a injury chart, risking lingering conditions like shock or mobility-impairing wounds.
A Ready-to-Play Adventure
A free Quickstart Guide will be released in the near future. It includes a ready-to-play introductory scenario called Ashes of Murray Hill. In this mission, the group spearhead the hunt for a lost doctor squad and work to stop an attack by the notorious Rikers gang, who have taken over that NYC neighborhood. Further information and the complete product lineup are expected to be unveiled near the Kickstarter start date.