We Never Really Told People How to Use Mods: Warframe's New Quest Rights a Wrong

The popular online game known as Warframe, a title where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has released a significant update. The Vallis Undermind showcases the distinctive charm that has become synonymous with Warframe in recent years.

The new content, released on Wednesday, brings in a new mushroom-themed warframe that performs a unique animation, along with a whole new explorable fungal area. However, it also revisits core concepts, with another quest geared at making sure this complicated, expansive long-running online game is accessible for new players.

Introducing "The Teacher"

Titled “The Teacher,” this is the long-awaited quest that educates Warframe players on how to use one of the game's fundamental yet complex systems: the mod system.

In Warframe, modifications are enhancements that can be equipped on your warframe or arsenal to enhance their abilities. These can be simple (boosting power or shortening reload times) to the devastatingly complex. Dedicated players often craft hour-long videos about optimized loadouts that use powerful mods in combination to create devastating effects.

“Many players likely started their journey, seeing mods, not really understanding it,” noted a key developer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I want to try more of this.’”

Teamwork in Action

“The Teacher” was developed in a collaboration between the core team, who handled the story elements, and an external team, who designed the mission, which will be introduced to new players.

In the quest, the player is tasked with obtaining a component for their ship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and close-combat arms, and forces them to engage with the mod system to effectively show its potential.

Many of the external team were already fans of the game, but some were newcomers, according to a principal games designer. It was this outside perspective that was essential.

“Our initial step involved observing new players and go right play through the tutorial and document extensively on all points of confusion,” the designer said. Early-game menu pop-ups presented the mod system. But the team noted that they didn’t work on everyone.

“Certain players missed fundamental guidance where it's flashing on the screen saying equip the modification,” he said.

Filling a Significant Gap

Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" isn’t really about that. There will be some long-time players who desire more advanced content, like optimizing for endgame challenges. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that doing so isn’t as simple as it looks.

“There’s lots of little tweaks and background details there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.

“We had to change the weapon to be a burst-fire weapon, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a few percentage chance to trigger a special damage type.' So how do you tutorialize that without changing it?”

Veterans will instinctively look for that kind of weapon effect and understand how it works, but new players have to be taught to pay attention to these things.

“It’s not a kind of game development that we've had to worry about as much just because our priorities lay elsewhere,” said a narrative lead. “However, this oversight meant that we never really told people how to use mods.”

Months of Effort

“A tremendous amount of work is required for just making a really simple mission that — frankly — you can complete quickly,” said the designer. “Yet it represents extensive development for loads of people.”

The designer was clearly enthusiastic over contributing to a beloved title — and to craft a mission for one of his favorite characters.

“I love Teshin,” he said. “He embodies everything my younger self found awesome.”

An Evolving Onboarding Process

In the 12 years since its release, Warframe has been in a ongoing struggle with its own new user introduction. There are many intricate mechanics that players don’t need to worry about — and won't encounter until much later. And others, like modding, that increase in depth depending on how much time you want to invest. An update earlier this year streamlined the early game so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.

Anna White
Anna White

Elara is a historian and writer passionate about uncovering forgotten tales and sharing cultural heritage through engaging blog posts.